Ninefold privacy policy

Last updated: 4 November 2026. Publisher: SaneBits. Contact: support@sanebits.com

Ninefold is a fighting game for Meta Quest. It has no account, no advertising, no analytics and no in-app purchases. We, SaneBits, do not collect or store any information about you. If you choose to fight someone online, our relay passes the duel between the two headsets while it runs, as described below.

On your headset

Your champions' records, Ascent progress, soul shards, unlocked costumes and secrets, and your settings (including your height and floor correction) are saved in the game's own storage on your headset. If you record your hand movements in a champion's Practice, those recordings are saved there too, to help tune the moves; they are never sent anywhere. Nothing here leaves your headset, except as described under Fighting other people below. Uninstalling the game deletes it all.

Hand and head tracking

The game reads your hand and head positions from the headset so you can punch, block, make powers with your hands and dodge. Against the computer, this information is used on the headset only, while you play, and is not stored or sent anywhere. In a duel with another person it is shared with their headset, as described next.

Fighting other people

You can fight a friend nearby on the same Wi-Fi, or online by a six-letter room code. When you host or join a duel, the two headsets share:

There are no names, free text or voice: other players see you only as your champion. Nobody stores this information: the other headset uses it only while the duel runs and discards it when it ends. A random number, kept on your headset, lets you rejoin a duel you dropped out of, and lets a host keep a removed player out of that room.

Nearby (same Wi-Fi)

Headsets on your local network see that a duel exists, with the host's champion and whether it is full or under way. The duel travels directly between the two headsets over your local network. None of it goes to the internet, to SaneBits or to any third party.

Online by code (optional, uses the internet)

Ninefold connects to SaneBits only if you choose to host or join a duel online. When you do, your headset connects to SaneBits' duel relay, a service we run on Google Cloud in Belgium (EU).

The game uses network permissions only for fighting other people: nearby duels on your Wi-Fi and, if you choose it, online duels through the relay.

Children

Ninefold is made for adults (it contains graphic violence). It does not knowingly collect information from anyone, including children.

Changes and contact

If this policy changes, the new version will be published here with a new date. Questions: support@sanebits.com